This page has been provided to support The Mind Lab’s Digital Fluency Playing Cards, designed to help you integrate digital technologies into the NZ curriculum in a fun and engaging way.
The Mind Lab’s Digital Passport team is proud to introduce Digital Fluency Playing Cards, an innovative card game pack to help all Year 1-10 educators navigate the new digital technologies learning areas of the New Zealand curriculum.
These playing cards have been designed to support your learning as you integrate digital technologies into your classroom practice. Wherever you are in your learning journey, these cards offer exciting ways to further your development – and have some fun while doing it!
The cards can be used in a number of ways.
1. Single cards: one card can be taken from the pack and used to suggest a learning task. 2. Card suits: a group of related cards might be used to provide a series of learning tasks. Various games could be used to find these groups.
Cards are grouped in the following ways:
You can use these suits to play various games to collect related hands of cards that could be used for classroom tasks. Made up a game of your own or as a school? Send us the rules and we’ll feature it on the site!
The links below take you to the pages that relate to the question and activity cards in the card deck. The cards contain QR codes that will take you directly to the relevant page for that card.
Activities:
Play the Collaborative Project Game to create a hand of cards that become your group project.
You will need: 3-5 players* 1 deck of Digital Fluency Playing Cards Laptop or smartphone (for Online Search) A timer
Set up: 2 minutes Gameplay: up to 45 minutes including project
These instructions are for groups of 4.*
*For a 3 player game, deal 4 of each colour. For a 5 player game, deal 2 of each colour.